Devices / BROWSER TEST

Online gamepad and controller test

Test input stays in your browser

Connect a game controller and check which buttons and analog axes your browser detects. Press a controller button to make the device available.

How to use this test
CONTROLLER

Gamepad Tester

Not connected

Connect a controller and press a button.

Device —
Ready when your controller is.

Connect via USB or Bluetooth, then press a controller button.
Button inputs and stick positions will appear here.

YOUR RESULT → YOUR NEXT STEP

What does my result mean?

Choose what you observed. These explanations help you narrow down a problem; they are not an automatic hardware diagnosis.

Buttons and sticks respond

What it means

The browser is receiving controller values. Axis and button mappings can vary by controller and connection.

What to do next

Try every control and release both sticks. Compare the mapping inside the game you use; one successful session is not a full hardware certification.

A stick does not return exactly to zero

What it means

A small resting offset is not automatically a fault. Games apply their own deadzones, and there is no universal pass value.

What to do next

Leave the controller untouched, repeat after moving the stick in a circle and compare with a game’s calibration or deadzone view. Persistent unwanted movement in the game is the symptom to investigate.

No controller is detected

What it means

The device may need a button press, or the browser, connection or controller mode may be unsupported.

What to do next

Connect it before testing, press a button and keep this tab active. Try a data-capable USB cable and a supported desktop browser, then compare with the system’s controller settings.

QUICK START

How to use the gamepad test

  1. Connect the controller using USB or your normal wireless connection.
  2. Press a controller button while this page is active.
  3. Press each button and move each stick or trigger while watching the displayed values.

READ YOUR RESULTS

Understanding your results

The test reads the browser Gamepad API. Button numbers follow the mapping exposed by your browser, which may differ between controller models. Analog axes are shown on a scale from -1 to 1.

Small changes around the center can be normal sensor noise. This page displays raw browser values and does not certify stick calibration or apply a game-specific deadzone. The first detected controller is shown.

Troubleshooting your gamepad test

The controller is connected but not shown

Keep this page active and press a controller button. Confirm that the operating system recognizes it, then try a wired connection. Unsupported or blocked browser access is reported separately from no connected controller.

A stick does not rest at zero

Small fluctuations may be sensor noise. Release the stick, observe both axes and repeat. Games apply different deadzones; raw values alone do not establish that a controller needs repair.

Still stuck? Report a test problem. Do not include recordings or private device information.

Frequently asked questions

Why is my controller not detected?

Press a button after connecting and keep the page active. Check that the operating system recognizes the controller; browser and device support varies.

Do button numbers match Xbox or PlayStation labels?

Not always. The tool shows the indices provided by the browser rather than assuming a particular controller's printed labels.